zero escape virtue's last reward walkthrough. Take the needles, then take the martini glasses. zero escape virtue's last reward walkthrough

 
 Take the needles, then take the martini glasseszero escape virtue's last reward walkthrough Zero was the mastermind behind the Nonary Game in Nine Hours, Nine Persons, Nine Doors, and behind the Nonary Game: Ambidex Edition in Virtue's Last Reward

Here is one translation of it: A Bald Man, balancing on a razor’s edge, fleet of foot, his forehead covered with hair, his body naked—if you have caught him, hold him fast; when he has once escaped, not Jupiter himself can overtake him: he is the emblem how shortlived is Opportunity. on. Tap the door of the chamber. If you enter the escape password first, then you will automatically leave room 01 and cannot go back in. Zoom on the top of the cart with the basin and scalpel on it, and take the scalpel. Get the blue ink, music box, blue die, and notebook paper from the desk, then turn to the right and pick up the green die from the lockbox. General Information ----- This is a walkthrough for the game called Zero Escape: Virtue's Last Reward. The Control Room is an escape room in Zero Escape: Virtue's Last Reward. Bomb 00: LXA QNS GDQ (encodes MY BROTHER) Bomb 01: BQZ RGJ DXR (encodes CRASH KEYS) Bomb 02: EQD DYR NTK (encodes FREE Z SOUL) Bomb 03 (on US/European version): LXQ LHC. After you go through the Lounge with Phi and Luna, you choose Betray in the first round of the AB game. Take the two capsules and a jar of seeds from the tray. Zero Escape: Virtue's Last Reward - Guide and Walkthrough - PlayStation Vita - By AjidoMarujido - GameFAQs Zero Escape: Virtue's Last Reward – Guide and. Chunsoft. It is the direct sequel to 999 ( 9 Persons, 9 Hours, 9 Doors ), a game for the original DS. They are in a recommended order, but you are free to do them in whatever order you wish. doll, take it. average number of achievements. This shows you a sequence of green numbers: 7213. You will need to fill these. Move to the right section of the desk and grab the second container of seeds next to the microscope. Make a note of the triangle patterns in the cubby holes. However, Kyle does not appear in. The puzzles are very clever and the story is incredibly well put together. Combine the metal piece and the buttons parts to make a button. There is a scale in the area with the white flowers that you dug up. It is optional. Insert the button into the hole on the ice machine next to the safe and press the button. . These trophies are rewarded for completing escape rooms and achieving certain endings. While Alice and K can point you in the right direction, the. Derp. HiddenDoorway 11 years ago #2. I hope you guys look forward to it. Feb 16, 2012. It is story focused with multiple. i’m sorry man but this just sounds more like you’re not great at puzzle games. Escape rooms in Virtue's Last Reward. Welcome to the Zero Escape: Virtue's Last Reward Road Map and Trophy Guide! For starters this game is a very easy platinum but it's more than that, it's also an amazing game. The B. Notice that this pod's clock is at 6:20. This is your absolute last chance to look away! MAJOR PLOT SPOILERS AHEAD!!!. There are: 2 endings occurring after the true ending (One of which is non canon) When an ending is completed, the portrait of the character appears on the flowchart and save file and on the PlayStation Vita, the player. Grab the GREEN MEMORY CARD. Slide open the right panel below the shelf to get a memory card and a piece of paper. Sigma and Clover go through the red door with Dio. The upper chamber has a group of lockers that contain hazmat suits that are needed to access the pressure exchange chamber, a couple of benches,. By Leonhart August. . Zero Escape: Virtue's Last Reward is a mystery/thriller visual novel. . Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary GameplayEscape: Virtue's Last Reward. Published Apr 12, 2022 Here's how to escape Virtue's Last Reward's Archives, an escape room in the Zero Escape: The Nonary Games series. Virtue's Last Reward has several endings; one for each main character, as well as several bad endings that conclude the game's story. . 9 kb. Summary. . "Extreme Escape Adventure: Good People Die"), often abbreviated as VLR, is the sequel to the game Zero Escape: Nine Hours, Nine Persons, Nine Doors and it precedes Zero Escape: Zero Time Dilemma. Open the ice table and take the cube that fell down. Platforms. Virtue's Last Reward. At the bar, inspect the drink shelf and pick up each drink on the left side of the shelf. . The Rec Room is an escape room found behind the Blue Chromatic Door in Zero Escape: Virtue's Last Reward. 's office room. 501. As its name suggests, the GAULEM Bay is used for servicing the GAULEM robots that seem to have some use in the facility. 501. There are two clocks in this room. Zero Escape: Virtue's Last Reward (in Japan: 極限脱出ADV 善人シボウデス Kyokugendasshutsu ADV Zennin Shiboudesu, lit. 99 used. A. Please take note that the walkthrough contains spoilers. Enter the code that you tried, along with the number of hits and. Bomb 2 code. Quick Links Elevator Room. Go into room 1 and use the aluminum foil labeled "shapes". It will grind the material into the beaker. Take the two capsules and a jar of seeds from the tray. You have to slide the ice cube out to the hole. Zero Escape: Virtue's Last Reward is the second game in the Zero Escape series and was released in 2012 for the Nintendo 3DS and PlayStation Vita. The notebook is not related to the escape. After going through the Yellow door and choosing Betray in the first round of the AB game, your only option at the Chromatic Doors is to go through the Green door with Clover and Quark . Not much of a GameFAQs user these days. The Elevator is the first escape room in Virtue's Last Reward. Cyan, Betray, Red, Ally. The magenta clock says 11400 sec. ← Lounge Red Door →. Walkthrough/Gameplay part 2 of Zero Escape: Virtue's Last Reward on the PlayStation Vita with no commentary. The treatment center has a pod room with three pods. . . This will be revealed in the 3rd game. com Feel free to email me if there are any issues with the walkthroughWalkthrough Part 5 of Zero Escape: Virtue's Last Reward on the PlayStation Vita (Lounge). While on this upper floor, try the lockers until you find one that is unlocked, and check the protective suit to put the suits on. They are viewable within the "Files" button, which is located at the bottom of the screen. There is a tray to the left. I have to admit, that i actually totally missed the release of Zero Time Dilemma and so the hype this one caused years ago. Open the rightmost locker and get the binder from inside. This guide will also provide you the achievements.   There are 17 Bronze Trophies, 10 Silver Trophies, 5 Gold Trophies, and 1To change the result of the voting, go into the Flow menu and jump to the Execution Vote. To the left of the safe, there is a machine with two tubes on top. Because the Safe/Zero Lost Ending is. The Rec Room is an escape room found behind the Blue Chromatic Door in Zero Escape: Virtue's Last Reward. Touch the metal plate beside the white cables, take the two yellow and the two purple laser emitters. Open each door of the locker and take the name tag, another chevron block, and the frequency list. It was later bundled with Nine Hours, Nine Persons, Nine Doors and released as Zero Escape: The Nonary Games. The Garden has a few tricky puzzles whose. Lock 9. Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary GameplayEscape: Virtue's Last Reward. Hook up the tablet to the USB cable. Alice then asks Sigma to decode the message using this number. 8. Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary GameplayEscape: Virtue's Last Reward. Go into room 1 and use the aluminum foil labeled "shapes". Kimmy: Last Reward Playlist: sure you've seen/played Nine Hours, Nine Persons, Nine Doo. . Videos for Zero Escape: Virtue's Last Reward that provide walkthroughs, tips and other help to get you through the game. " — Phi, on the purpose of the Infirmary The Infirmary is an escape room behind the yellow. The first step is to collect items around the room. It is story focused with multiple endings that use player choices and puzzle rooms to progress. Walkthrough Part 55 of Zero Escape: Virtue's Last Reward on the PlayStation Vita (B. This range little rabbit calls himself Zero, but he is not the real Zero. . There are two clocks in this room. VLR: Virtue's Last Reward Endings Guide. It’s just count to 9, and then after that each number corresponds to a letter. Its an over-saturated market. Summary. You can find the correct paths for the endings in this playthrough. On the left set of open wires stick a yellow emitter on the bottom and middle wires and stick your two purple emitters on the bottom and top wires. A fan-made flow chart. 91. Move to the other corner of the room. average number of achievements. Guide. Despite what's implied, there's absolutely no difference between the puzzles on easy mode and the puzzles on hard mode, the puzzles and mini-games are all the exact. The piece of paper is stored in the Archive. Aside being an escape room, the area is perhaps the most important escape room in the story, as several important scenes and endings (namely in the Cyan routes) take place in it. Reviews • Starfield Walkthrough • Baldur's Gate 3 Classes Guide. Guides. A fan-made flow chart for the DS version. Includes series' first two games, 999: Nine Hours, Nine Persons, Nine Doors redone and Virtue's Last Reward. The puzzles are very clever and the story is incredibly well put together. i played Nine Hours, Nine Persons, Nine Doors and Virtue's Last Reward years ago. Our achievement list contains a full list of all secret achievements in Zero Escape: The Nonary Games. Chromatic Door. You have to slide the ice cube out to the hole. By Leonhart August. . The GAULEM Bay is an escape room in Zero Escape: Virtue's Last Reward. Use the white key in the clock above the safe. It's also possible that the liquid isn't actually green and instead, the glass is merely green-tinted. However, Brother is said to have had a divine revelation and created Free the Soul when he was 26. Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary GameplayEscape: Virtue's Last Reward. The curved wall is lined with twelve tanks which seem to be filled with green liquid. Take the two plants; one is healthy and the other is withered. In one of the martini glasses on the bar, there are two needles. Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary GameplayEscape: Virtue's Last Reward. Nine Hours, Nine Persons, Nine Doors Walkthrough; Zero Escape Guides; The Legend of Zelda: Spirit Tracks Walkthrough; Animal Crossing: Wild World. For this trophy to pop you'll have to beat all 16 escape rooms on Hard difficulty. Leave the Pod Room. Tap the arrow to the right of the white balls, then drop ball 2 into the middle-right hole. If you choose to enter the Yellow Chromatic Door with Phi and Tenmyouji, you will end up here. The pool table will show the letters A through F by the pockets. After escaping from the Infirmary, Sigma and Phi vote to Betray Tenmyouji. To the right of the desk, take the green die on the box. The game is very, very story-heavy. 20. It was released for the Nintendo 3DS, PlayStation Vita / PlayStation TV, and PC. Look at it. Tenmyouji and Quark go through the red door with Luna. Reviews. Sigma Klim must jump from other timelines in order to obtain the bomb codes to defuse the bombs set by Dio. Escape the Pressure Exchange Chamber + Tenmyouji's Bad Ending A. Check the table next to the safe to get a binder that explains the PEC door lock. Combine the inky cylinder with the notebook paper. 7) Use the vase on the water in the bathtub. In Zero Escape: Virtue's Last Reward, there are 28 endings in total, composed of good and bad endings. Drop ball 6 into the bottom-right hole. Look at the scale, then take the gold key, and the small knife. Collecting all of them earns the trophy/achievement "A Consumate Collection". Why is that? Walkthrough/Gameplay part 1 of Zero Escape: Virtue's Last Reward on the PlayStation Vita with no commentary (Elevator). Boards. Option B. I will try to make it as spoiler free as possible. Bomb 1 code. Remove the rusty key that is stuck in the toolbox on the shelf. The game remembers the most recent votes, so changing one team's vote can change the result. Trophy. There is an additional password that can be used on the safe to obtain a gold file (hard difficulty) or silver file (easy difficulty). Touch the inflatable Zero to pop it and it will drop a Zero Jr. This tool will help you find the right code to open the door to the Pod Room in the Treatment Center. Buy PlayStation Store Gift Cards at Am. Bomb #0: Obtained in Dio END by Dio. It says to count the babies and old people on. About the Nonary Game. Dio Ending. To do that you need to beat Ending C and so on. com Feel free to email me if there are any issues with the walkthroughZero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary GameplayEscape: Virtue's Last Reward. Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary GameplayEscape: Virtue's Last Reward. . Players take on the role of Sigma, a college student who. The FLOW Chart allows the player to re-visit escape rooms and novel sections and re-do their decisions in them. Zero Escape: Virtue's Last Reward. Be sure to like and subscribe!Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary Gameplay…Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary Gameplay…Full Archives Walkthrough for Zero Escape Virtue's Last RewardFor details of the walkthrough, you can visit my site: Escape Virtue's Last Reward BLIND Playthrough - 7 - Dio Ending (Walkthrough Let's Play)Donations Link (Donation Me. The Elevator is the first escape room in the game. Thonky. "Extreme Escape"), is a series of adventure games directed and written by Kotaro Uchikoshi. In the Director's Room, you will explore what appears to be Zero Sr. Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary GameplayEscape: Virtue's Last Reward. It is the focus of Zero Escape: Virtue's Last Reward. Combine this cube with the warm drawer and put the drawer back into the dolly. Zero Escape: Virtue's Last Reward is a 2012 adventure game developed by Chunsoft. . The game is the sequel to Zero Escape: 9 Hours, 9 Persons, 9 Doors for the DS. Related: One of the first rooms you may encounter in Zero Escape: Virtue's Last Reward is the Infirmary. (999) y su secuela Virtue's Last Reward (VLR) se unen por primera vez. ¿Por qué estaban allí?. Tenmyouji Ending. . However, Brother is said to have had a divine revelation and created Free the Soul when he was 26. Alice then asks Sigma to decode the message using this number. Moving to the right of that you can find a red couch in the corner of the room, and a sun clock hanging on the wall. . . . 38. on. Take the lift down. SPOILER WARNING Every escape room article is spoiler-free to assist first-time players, but do not click any links on the article if you wish to avoid spoilers. After going through the Red Chromatic Door with Phi and Luna, you will explore this large and mysterious room. Since you're pretty much forced to do Phi's path last, you'll unlock this when you've escaped from the Q room. If you need the bomb codes because you didn't write them down (don't visit the "bomb codes" article because it has spoilers), they are here: BOMB CODES: Bomb #3: The code is LXQ LHC NMR. Go back to the vegetable garden and use the metal detector on the. Acquired all trophies. Chromatic Door. Virtue's Last Reward is a puzzled-based visual novel, and the second game in the Zero Escape trilogy. So you start with the first character (1), then skip ahead 9 characters. You can find a full guide to unlocking all of the achievements in the Zero Escape: The Nonary Games. Use the weight on the scale. Welcome to this walkthrough for the White Door – Q Room in Virtue’s Last Reward! This guide is designed to provide step-by-step instructions for navigating through one of the most challenging and intriguing puzzle rooms in the game. There are moments when a single snail can make a world go extinct. Zero Escape: The Nonary Games is a port of the first two games of the Zero Escape trilogy, consisting of 999: Nine Hours, Nine Persons, Nine Doors; and Virtue's Last Reward. Hop aboard the SS LP today! for the like/f. Reply reply. have completed the game. The door is locked, but there are some items and clues you can take before unlocking it. Chunsoft. Take all the items and use the key on the locked door to escape. GTF-DM-L-016, also known as Luna, is a kind and intelligent young "woman" forced to play the Nonary Game: Ambidex Edition in Zero Escape: Virtue's Last Reward. Take the NO1 chip. In the flowchart, you can warp to any previous story point and see the outcome of different paths. Put the scanner back into the laptop. As usual, the first step is to collect items around the room. Sigma Ending (Cyan, Green) Plot locks 6 and 7. Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary GameplayEscape: Virtue's Last Reward. Subgame: You have to decode the text from the original coded message using the number 198449351. Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary GameplayEscape: Virtue's Last Reward. With Phi's help, you must search for signs of the other Nonary Games players that seem to be missing in the facility. Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary GameplayEscape: Virtue's Last Reward. Sigma, Alice, and Luna investigate this room on Alice's route. With the help of Tenmyouji and. Get the key from pod 1. Open the drawer and take the screwdriver. Platforms. ← Spoiler Q&A. Press button 4 by the handrail with the baby icon. Take the chevron block from near the robot's head. 999: 9 Hours, 9 Persons, 9 Doors 100% Complete Guide. If you want answers to the millions of questions you have, you'll need to escape the Elevator. Quick Links Archives Layout How. . If you encounter one, jump to a different path. Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary GameplayEscape: Virtue's Last Reward. In my opinion this is one of the best games on the Vita. Take the metal piece from the desk. Well, after the projects I have due. For the second ending, go through door 5, then door 7, then door 6. The GAULEM Bay is an escape room in Zero Escape: Virtue's Last Reward. Once you get into the pod room, get the silver key from pod 2. Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary GameplayEscape: Virtue's Last Reward. Check the table and grab the NORTHERN HEMI-HEMISPHERE and the MYSTERIOUS. Take the jar of white powder from the middle right shelf. For Zero Escape: Virtue's Last Reward on the 3DS, GameFAQs has 6 guides and walkthroughs, 1 cheat, and 8 reviews. Items used: Tablet, Zero Jr. Feb 16, 2012. Zero Escape: Virtue's Last Reward Walkthrough; Pokémon Black 2 and White 2 Walkthrough; Pocket Planes Guide; The Legend of Zelda: Skyward Sword Walkthrough; Professor Layton's London Life Guide; Tiny Tower Guide; Pokédex 3D Guide; Portal 2 Walkthrough; Find Mii 3DS Walkthrough; Nintendogs + Cats Guide;Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary Gameplay…Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary Gameplay…Our achievement list contains a full list of all secret achievements in Zero Escape: The Nonary Games. The file password gives you a folder with secret information surrounding the game. Next to the safe, take the empty beaker and the button parts. There are: 2 endings occurring after the true ending (One of which is non canon) When an ending is completed, the portrait of the character appears on the flowchart and save file and on the PlayStation Vita, the player. The box has a 5-digit lock with a hint on the front. . 20. Walkthrough Part 42 of Zero Escape: Virtue's Last Reward on the PlayStation Vita (PEC. Cyan - Betray. There's no real order in which to get the endings since from the start of the game you can only unlock 2/9 character endings. The story begins when a man called Sigma is kidnapped and awakens in an elevator next to girl called Phi. 8) Pull the plug on the bathtub and get the glass plate. Zero Escape: The Nonary Games is a bundle containing a remastered version of Zero Escape: Nine Hours, Nine Persons, Nine Doors and Zero Escape: Virtue's Last Reward for the PlayStation 4, PlayStation Vita / PlayStation TV and PC on Steam. Buy PlayStation Store Gift Cards at Amazon: - - -. It is story focused with multiple endings that use player choices and puzzle rooms to progress. Then take the liquid waste tank under the drain. Pokémon Omega Ruby and Alpha Sapphire Walkthrough; Disco Zoo Guide; The Legend of Zelda: A Link Between Worlds Walkthrough; Pokémon X and Y Walkthrough; Final Fantasy XIV Guide; Animal Crossing: New Leaf Guide; Nimble Quest Guide; Zero Escape: Virtue's Last Reward Walkthrough; Pokémon Black 2 and White 2 Walkthrough; Pocket Planes Guide Welcome to the Zero Escape: Virtue's Last Reward Road Map and Trophy Guide! For starters this game is a very easy platinum but it's more than that, it's also an amazing game. Zero has other incarnations. Accepted Answer. Uchikoshi is known for his Zero Escape series in the west, but he's better known for his earlier works in Japan. While Virtue's Last Reward was previously released on Vita in 2012, this is the first time 999 in its entirety has been released outside of the Nintendo DS. Before we start solving this puzzle, let's take a look around. As usual, the first step is to collect items around the room. In Virtue's Last Reward, he is a seemingly ordinary college student who has been abducted and forced to play the Nonary Game: Ambidex Edition. Lock five requires the Dio ending. Zero Escape: Virtue's Last Reward is the second game in the Zero Escape series and was released in 2012 for the Nintendo 3DS and PlayStation Vita. Everyone starts with 3 BP. To the right of the desk, take the green die on the box. Zero welcomes you to take part in both the Nonary Game and the Nonary Game: Ambidex Edition as the award-winning escape-the-room visual novels Nine Hours, Nine Persons, Nine Doors (999) and its sequel, Virtue’s Last Reward (VLR), are together for the first time. Living up to its name, the Control Room is full of control panels, levers, dials, knobs, and other doohickies of unknown use. From StrategyWiki, the video game walkthrough and strategy guide wiki. Zero Escape: Virtue's Last Reward Walkthrough - Nonary Games #2 Real Life References ← Escape Room Puzzles Virtue's Last Reward FAQ → Real Life. Steps to take to Unlock the Lock. Open the container and take the four socket wrench tips. Part. The Director's Room is an escape room in Zero Escape: Virtue's Last Reward. . Make a note of the symbols on the bench. Bomb 3 code. A remastered and revamped Nine Hours. . Full Pressure Exchange Chamber (PEC) Walkthrough for Zero Escape Virtue's Last RewardFor details of the walkthrough, you can visit my site: Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary GameplayEscape: Virtue's Last Reward. . Open the middle locker and tap the lab coat to get a chevron. Zero was the mastermind behind the Nonary Game in Nine Hours, Nine Persons, Nine Doors, and behind the Nonary Game: Ambidex Edition in Virtue's Last Reward. Garden, or Garden for short. The last book contains pictures of the dice. Press button 4 by the handrail with the baby icon. Zero Escape: Virtue's Last Reward Walkthrough; Pokémon Black 2 and White 2 Walkthrough; Pocket Planes Guide; The Legend of Zelda: Skyward Sword Walkthrough;. Rating. We go through another set of conversations about how each person is doing in the place. Look at the microscope and get the jar of seeds next to it. Zoom on the bottom of the cart and take the Worn-Out key, the injection gun is not related to the escape. Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary GameplayEscape: Virtue's Last Reward. Laboratory. Use the silver key on the fish tank, then touch the tank. Zero Escape: The Nonary Games ; Zero Escape: VLR - Escape Guide, Flow Chart, Ending Guide, and Optimal Path Guide. Chunsoft. Virtue's Last Reward has several endings; one for each main character, as well as several bad endings that conclude the game's story. Go to the mixer and place the plant roots inside. Use the tablet with the USB cable on the desk. Option B. Pokémon Omega Ruby and Alpha Sapphire Walkthrough; Disco Zoo Guide; The Legend of Zelda: A Link Between Worlds Walkthrough; Pokémon X and Y Walkthrough; Final Fantasy XIV Guide; Animal Crossing: New Leaf Guide; Nimble Quest Guide; Zero Escape: Virtue's Last Reward Walkthrough; Pokémon Black 2 and White 2 Walkthrough; Pocket Planes Guide The following steps can be completed in any order. The puzzles are very clever and the story is incredibly well put together. Spoiler-Free Walkthrough by ArtifactMage DS. This escape room has some difficult puzzles that can be tough to figure out. Platforms Wishlist. But well. Then, pick up both binders to add steps for dissecting a frog and hydroponics notes #1 and #2 to your archive. It is one of six elevators in Warehouse A, which actually serve as Ambidex Rooms as a part of Ambidex Game. The laser makes a parallelogram inside of the bottle. The laboratory is a big room shaped like a quarter-circle: two flat walls and one curved wall. Zoom on the shelf, and take the white powder on the middle-right shelf. General information Visual Novel Database article - 999: Nine Hours, Nine Persons, Nine DoorsThis is the full Trophy List for Zero Escape: Virtue's Last Reward. . in suit New Files: Paper with colourfol picture (File 23/52) [3] Look at the little chamber to the left of the exit door. Feb 16, 2012. Use the short spear on the desk drawer. Obtaining a gold file gives you all the secret archives for that room, while the silver file only gives you half of them. The lounge is a small room that is packed with things to look at. The following input is derived from the days: January 13th ( 1/13) corresponds to 1 2 3-E-3. 2, 172KB,. Place the globe on the curved rod on the table. Since you're pretty much forced to do Phi's path last, you'll unlock this when you've escaped from the Q room. . The room has a gray sofa and a clock to the north of the fish tank. As its name suggests, the GAULEM Bay is used for servicing the GAULEM robots that seem to have some use in the facility. The Treatment Center is an escape room in Zero Escape: Virtue's Last Reward. Platforms. For both Nine Hours, Nine Persons, Nine Doors and Virtue's Last Reward, fans were given the opportunity to ask any burning questions they had about the game that weren't answered in the game. Clover Ending. . Insert the button into the hole on the ice machine next to the safe and press the button. His childlike curiosity and boundless energy hides an exceptionally clever and analytical mind. Sigma and Alice go through the blue door with K. Get the scalpel from the table with the basin on it. . . What Happened to Kyle from Zero Escape: Virtue's Last Reward? There is an extra ending for Zero Escape: Virtue's Last Reward called "Another Time", where it is said that Kyle will go to 2028 to help the participants of Dcom. Contents [] Ending Diagram. If you have played through every path then you should have the answer. If you choose to enter the Red Chromatic Door on Floor B, you will be sent to the Pantry with Clover and Alice, who will help you explore the facility's food storage room. Here is a complete walkthrough for the Laboratory, an escape room in Virtue's Last Reward of Zero Escape: The Nonary Games. In North America, Aksys Games released all three versions simultaneously on March 24, 2017. She refuses to go through the blue door with you. In Japan,.